/*
 * Copyright 2010 Christoph Widulle (christoph.widulle@googlemail.com)
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the
 * License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS"
 * BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language
 * governing permissions and limitations under the License.
 */



package com.android1.amarena2d.actions.instant;

import com.android1.amarena2d.actions.base.FiniteTimeAction;
import com.android1.amarena2d.nodes.behavior.ActionTarget;
import com.badlogic.gdx.math.Vector2;

public class Place extends InstantAction {

    protected final Vector2 pos = new Vector2();

    public static Place $(float x, float y) {
        return new Place(x, y);
    }

    public Place(float x, float y) {
        pos.set(x, y);
    }

    public Place reset(float x, float y) {
        pos.x = x;
        pos.y = y;
        return this;
    }


    @Override
    public void start(ActionTarget target) {
        super.start(target);
        target.setXY(pos.x, pos.y);
    }


    @Override
    public boolean isDone() {
        return true;
    }

    @Override
    public FiniteTimeAction reverse() {
        return copy();
    }

    @Override
    public Place copy() {
        return Place.$(pos.x, pos.y);
    }
}